For those of you who are still doubting the difficulty of this game, here is an unedited video of my first 10 minutes of gameplay (this is not the first time I play the game either, I’ve tried it before on several occasions, usually when you wanna mess with your friends and make them play a shitty game).
You can also hear the crappy music that keeps repeating and the Game Over sequence that you can’t skip!
Ps. watch at 5.48 to see the never ending army of fucktards >_<
I have finally found the optimal solution, and still being able to use the Elgato Video Capture i bought (see previous entry about Playing & recording 8-bit and 16-bit consoles on you Mac / computer). While the Elgato / DVD recorder combination worked excellently with all my PAL systems I still couldn’t get it to work with my NTSC NES and my japanese Famicom, since the DVD recorder was PAL region it messed up the images.
I had to buy rca y cable splitters since the Famicom only had one output of composite image and video cords, now being able to split the signal to two places I can play through connecting the Famicom to a TV while also having it connected to the Elgato, which actually captures the video and image perfectly however generates a black image (“no signal”) while recording. The rya y cable splitters might not be necessary for the regular NES since that console already has two outputs, one for the antenna input in a PAL television and also the composite on the side, however it is more nimble not having to search for the channel and just playing through the AV channel ^_^
If anyone has any questions about this topic feel free to ask me, I’ve been researching into it and going through a lot of trial/error phases to know a thing or two about it by now ;D
I recently bought Wolfchild for Sega Master System, mainly because the cover made it look like a really cool game:
Doesn’t that look absolutely rad?!
Well it’s not.. it could have been a really great game, the graphics are really good for an 8-bit game, the enemies and the stages are well designed, the gameplay is kind of fluent.. but.. there is NO MUSIC in ANY of the STAGES! why?? There’s a song during the start screen, this song is totally ok, if they were too lazy to just make any other songs then they could’ve just kept that one during the stages as well! But no, it’s just plain quiet, and you just hear the sounds of your punches and jumps… it’s weird..
Also the story is never being explained during gameplay, or even before that.. you will have to read the back of the cover to know that:
“Chimera terrorists have kidnapped Saul Morrow’s father and killed his mother and brother. Will his ability to transform into a lycanthrope warrior – a man-wolf with psychic powers – be enough to defeat an entire army?”
Or start reading the manual, where they’ve actually made a comic explaining the events, it’s 4 pages long.. or short…: “Sometime in the future, high atop a remote island somewhere in the southern pacific”… WTF
Still, this comic only explains the event of Saul transforming into a Wolfchild. What about the Chimera terrorists? Who are they? Who is their leader? Why have they kidnapped Saul’s father?
When you’re Game Over the game tells you:
Who the hell is Draxx?!? There’s nothing about him/or her in the manual, or on the back of the cover! This story is really confusing and vague..
Well apart from this, here’s Saul:
After collecting hearts you turn into a wolf (or Wolfchild??) that has Psychic Powers, which apparently makes it possible for you to shoot laser from your paws….
The first boss i ridiculously easy.. you just walk under him and stand behind him and keep punching.. it doesn’t hurt you to touch him.
The game really has some nice graphics and environments, here’s stage 2:
The second boss wasn’t too hard either. There was a simple pattern to his appearances on the screen and you just had to position yourself away from his line of fire and try to get some shots in whenever he appeared.
On the third stage they increased the difficulty level quite a bit. The stage was overall longer than previous ones, also it had a lot of traps and enemies that came at you without a warning, like the larva randomly falling from the ceiling, and this almost always got you hurt.
When I got to the third boss I was really irritated by the game, not having any music and all.. the constant jumping, bumping and punching sounds really got on my nerves.. I wasn’t able to try the spider boss enough to figure out a pattern, and I got Game Over.. I did not feel like starting up the game again.. even though it does give you password codes for each stage, which is a bonus! And the codes are only 5 letters long! Thumbs up Wolfchild, you did something right!
Here’s a video where you can experience the frustration of not having any music while playing.. I eventually looped the intro song (since it is quite good) so you wouldn’t have to listen to the quietness forever.
Someday I might try to finish this game.. but not until I’ve forgotten about the traumatic experience of playing a 16-bit game that feels like an Atari game with bad sound effects and no music.. probably won’t take long though since my memory is terribly short >_<
Continuing on the theme of games based on movies, here’s a review of Die Hard Trilogy for Sega Saturn!
As the title suggests, all three movies are in the game. You get to choose which of the films you want to play (after way too many loading screens…) so I started with the first one.
First of all I was amazed at how AWFUL the graphics were, then again I’m used to either Xbox 360, or the 8- & 16-bit 2D games, so I always get surprised seeing the stages of graphical evolvement in-between there… I’ve played quite a lot of Dreamcast, but this is just before that, where CD was the shit and they put real footage and films into the games to make them look “better”, but it was just awful.. Even the N64 games looks better o_O they at least mainly stayed with the ‘cartoony’ graphics instead of trying to make it look ‘real’.
I also got really annoyed by the controls, it was stiff and really hard to move the dude around, and there was no aim, you just kind of pointed and shot.. however after I while you get into it, and all the violence just starts getting entertaining. All of a sudden I realized I was enjoying the game, and I made it to stage two, but then I died, and after dying you’re game over (!). One life, no continues. That’s die hard.. I guess it’s realistic though, but still, this is supposed to be a game!
So basically the game is about shooting down bad guys and saving hostages and you have to advance through the different floors of the building. But I went straight onto the second movie…
Now this movie had a totally different game style! Instead of third person you go into first person and you can’t steer the camera. You just get on the camera ride through the airport and try to aim and shoot at the… baddies.. (sometimes russian, sometimes german..) WHOOPS! Still you have to try to save hostages that are being guarded by bad guys, however I tend to keep killing them off.. unintentionally of course ;D
It’s quite brutal at times…
Just look at that skeleton flying towards me!! =D
This game never gives you any instructions.. there was a ticking number that kept occurring during this stage and it said “SAFE”.. Safe what? Is there a safe being broken into at the airport? How do I stop it? I can’t go past the camera angles that the game gives me, so I just kept popping bad guys. The “SAFE” timer usually just counted to zero and nothing happened. But like the fourth time it appeared I was game over after it finished counting.. o_O I don’t know why, so I went on to the next movie instead.
In this game you can just forget everything you’ve learned in the previous two, cause this is once again a whole new type of game. It’s a racing game!
You just get put in a car and have to drive down a linear road, without instructions.. I just stepped on it and tried to make it to the end of the road (cause I figured there must be something I’m heading towards..) as fast as I could, and I didn’t make it…. I had 3 tries here (instead of the previous one-miss-and-you’re-Game-Over type of attitude the previous two movies had), but I still wasn’t close to making it.. even though I didn’t crash or anything in at least one of the tries.. I don’t get it!!!
Shitty shitty game! This just pissed me off! I started liking the first movie, but then the game just thought “Oh yeah? you like this? well fuck you, then we’ll make you play completely different!”
Another reoccurring thing in this game was explosions… everywhere.. all the time.. they just blew shit up.. I guess it’s a “reference” to the movie? I dunno..
Woah, what does that last one remind you of? yikes… O_o but Sega didn’t know at the time :/
So anyway, here’s a movie I put together of the gameplay through the three movies of Die Hard Trilogy on Sega Saturn, check it out ^_^
AVGN made a review of another Die Hard game, it’s worth watching =) It’s Die Hard for NES.
Castlevania Legends for Game Boy is a really great Castlevania game, compared to the first Castlevania Adventures for the same platform the movement is smoother, it feels like the character is a bit faster, the whip responds better and most importantly of all: THE HEARTS DO NOT GIVE YOU HEALTH! Like we have learned in previous Castlevania games, the hearts you collect are used for your special ability. In Castlevania legends you receive special abilities after each stage, instead of collecting them through candles, and they’re called soul weapons. You use them like normally in Castlevania games, by pressing up and attack. But there are also a few hidden weapons, like the holy water, throwing dagger etc, hidden in certain candles in a secret area of the maps of each stage (not really secret, mainly just a detour from the standard route).
Another different thing about Castlevania Legends is that you play as a girl, called Sonia.
Through the Super Game Boy for the Super NES they have improved some graphical aspects of the regular Game Boy games, such as giving Castlevania Legends this really neat interface with pillars and stone around the screen instead of the normal boring “Game-Boy-Look-a-Like” screen.
Also the stages have different colors, which makes it feel like you’re really advancing through the game. Here’s some of the stage colors, and in the bottom right corner is the standard sepia/brown that the Game Boy games had as a standard through the SNES.
Some downsides of the game… the bats are annoying as usual and they come in groups and respawn on the screen when you are trying to advance upwards, creepy flying black shades pop from nowhere and have a really annoying pattern which makes it really frustrating to try to hit them, stupid big ass knights that charge you and take way to many hits to kill and hurt you way too much, (SPOILER ALERT!) Alucard is actually one of the bosses (even though he’s a friend to the character, Sonia, he needs her to prove her strength) but he is way too easy to beat =(, Alucard is supposed to be kick-ass!! There are also some special candles that have a different color than regular candles, DO NOT HIT THESE, since they will make you fall into a pit of bad guys which won’t let you out until you are almost drained of health.. stupid…
Apart from this Castlevania Legends was a really great game, but Aria of Sorrow for Game Boy Advance is still my favorite ^_^
Here’s a video I put together of the music, the gameplay, the stages, the bosses and so on.. enjoy! =D