Super Gameboy to Super NES!

Tonight I’ve been trying out my new Super Gameboy for Super NES (or SNES, but Super NES is what it says on the cartridge…). At first I wasn’t sure if it was working since I just got a black screen, but after jiggling the games around for a bit it worked =)

The games I’ve played for Game Boy tonight are: Mega Man III, Battletoads, Metroid II and the Castlevania Adventures. I have the Japanese Metroid II for Game Boy in original box and everything, but the other 3 are just the game cartridges. But here’s what their covers did look like:

First off was Mega Man III. I started off with facing Spark Man, the music was great and after a few trial and errors during the stage I got to the boss, and I then went on to Gemini Man.. This stage is UNBEARABLE! wtf.. there’s flying mosquito shits all over the place, you take ONE step and a new one appears and if they are not charging straight towards you then you have penguin fuckers throwing bombs at you!! You can’t even try to run past the flying fuckers or the penguins cause the penguins’ bombs will bounce around until they hit you and the mosquitos will push you into a whole in the ground in case you barely touch one >_< And everything hurts you like hell! The music on this stage isn’t even good enough to make it worth the frustration to just advance a tiny bit. After 20 minutes I gave up and went on to Snake Man…
Snake Man is my ALL TIME FAVOURITE song from Mega Man. I shit you not, it is amazing! I can just listen to it over and over and over and over again, and even on the Game Boy the song sounds great!! Here’s a sample:

The music was so uplifting that I just ran though the stage without even thinking. On the second try I beat the boss. For the fourth stage I chose Shadow Man, this too has awesome music, and it was a little bit harder than Snake Man. I made it to Shadow Man and he was definitively the easiest boss. This is as far as I made it through Mega Man III, I went on to Battletoads after this.

The intro made no sense… and then I start beating up pigs in bathing suites with axes. I made it through the first stage just beating things up, but on the second stage I got stuck. It was like a space shooter stage, just fly and shoot, but at the end you have to dodge spikes in rows flying towards you. Not to hard you might say, I thought so too at first, just aim your ship towards the opening in the spikes, but the darn things started moving faster and faster, eventually I didn’t even have time to move from one hole to the next without getting hit by the following spike! WTF! After 4 continues and several lives of tries I finally gave up =(

Next up was Metroid II.

I was amazed at how much colours were in this one, many old Game Boy games just have this sepia touch to the black and white when playing them on the TV. However, something that really bugged me was the title screen music.. I LOOOOVE the title screen music of the first Metroid for NES, however in this one it sounded like you had put somebody’s retarded little brother in front of a keyboard and pressed record >___< Listen for yourselves:

And here’s the original:

I played it for a little bit, but I think I would need some sort of world map before attempting to finish it.. >_< Also, in the game there’s hardly any music, only the beeping sound that increases in speed the more hurt you are.. extremely frustrating. You had to have over 50 in health before the sound even stopped! In the original NES Metroid I think it only beeps when you’re below 15 or something…

Well that’s it for my Super Game Boy for Super NES review, I might try out some other Game Boy games for it later, but I should first go back to the Saturn I think ^_^

4 thoughts on “Super Gameboy to Super NES!

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