Oh no, it’s time for another sports game! It’s not an RPG this time though, just PURE AMERICAN FOOTBALL in Tecmo Super Bowl テクモスーパーボウル (TCF-4U) on Famicom, released in 1991.
Tecmo Super Bowl – Famicom
It has some nice graphics in the intro, and I really kind of liked the music in game, the little that I got to hear of it.. because every time something happened on the field (which I felt I had no control over what so ever) the freaking song started over again! The stupid screen popping up every 10 seconds asking me for a strategy is SO ANNOYING! I would call this a strategy/sport-simulator game, no action at all, I got control of the ball (or whatever you call it in American football) once, and no matter where I tried running the opposing team caught up and threw themselves on top of me, suffocating whatever nice feelings I ever might have felt towards this game >_< booooo
At least no Japanese language is necessary to play this, only an incredible infatuation with sport-strategy ;P
A guy recently contacted me because he saw that I had some games for trade on my blog, we started emailing back and forth and he actually had a bunch of Famicom games and a few other games that I didn’t have, so we made a nice deal ^_^ He received a few boxed Sega Mega Drive and Master System games for a few loose Famicom and Game Boy carts. I’m really happy with the trade, especially with the cute handheld I also got! It’s TETRIS :D And I played it for almost 2 hours when it first arrived XD
What’s odd about this Tetris game is that it only gives you points for each block you place, you don’t get points for making rows or even a “Tetris”.. it’s seems to be more mission based, once in a while you level up and they clear the board and give you a piece of the rocket it seems :) Then it starts over, slightly more difficult. It also took a while to get into the controls, since it doesn’t have an up or down button, at least down I’m used to pressing when I wan’t them to go a bit faster, here there’s only left and right. Instead there’s a drop-button where A or B usually sits, I accidentally pressed this one so many times and just threw the piece down XD It was a nice challenge though!
Magic Cube Tetris handheld pirate
Magic Cube Drop Button
Magic Cube Tetris handheld Electronic Game
The Famicom games I got were mainly the ones you’ve gotten to see my first Famicom Impressions posts of ^_^ There’s yet another one coming soon ;D
Suikoden Tenmei no Chikai and Tecmo Super Bowl for Famicom
Pooyan for Famicom
Captain Tsubasa and F-1 Hero for Famicom
Dragon Ball Z Gaiden- Saiya Jin Zetsumetsu Keikaku and King of Kings for Famicom
I picked a bunch of Game Boy games that I thought looked interesting, these Japanese carts still deceive me though XD Only a handful were playable, the rest were mainly RPGs or some kind of strategy or weird Japanese game that was just boring.. Maybe I should start making Game Boy impressions as well :)
Magical Tarurutokun and Gremlins 2 for Game Boy
Donkey Kong adn Bomberman GB for Game Boy
Sengoku Ninja-Kun – Ashura no Shou, Picross 2 and Lagrange Heroes for Game Boy
Hunter X Hunter for Game Boy color
The final one among the pictures above is a game by Konami called Hunter X Hunter: Hunter no Keifu, not to be confused with Hunter X Hunter: Kindan no Hihou. I briefly looked up the gameplay beforehand, which I usually never do, and I thought this was an awesome Castlevania-like sidescrolling platformer (which Kindan no Hihou is), but this one is not that… I don’t even know what genre this specifies under.. RPG/Strategy/walk-around-pointlessly-on-grids-without-any-action-what-so-ever?!? Anyway, below is some gameplay from it.. it has some nice music that quickly becomes repetitive, but apart from that I’m completely lost to it’s purpose.. I have since ordered Hunter X hunter: Kindan no Hihou through eBay, can’t wait for that one to arrive! :D
Next up on Famicom Impressions is a racing game called Nakajima Satoru F-1 Hero 中島悟F-１ヒーロー (VRE-F1), released by Varie in 1988.
Nakajima Satoru F-1 Hero – Famicom
I’m not that into racing games, but I gave it a shot.. You can choose between “Warming Up”, “Battle Mode” or “Grand Prix Mode”. I began with Warming Up, then I got a guy, who I presume was Nakajima Satoru, explaining the stage I picked and all the tips and tricks of how to get around the corners. This was all in Japanese though so it didn’t do me much good XD It was almost impossible to stay on the track! I haven’t played much racing games, but the only one I can compare it too is Super Monaco GP on Sega Mega Drive which is WAY easier in comparison! Here you only had two buttons, accelerate and break, and I couldn’t figure out what I did wrong in the corners, I tried button mashing the steering, I tried speeding up and slowing down, breaking, releasing.. nothing seemed to work..
Now that I come to think about it, it’s pretty similar to Super Monaco GP on Sega Master System which I only tried out once with my friend Becki, and I completely sucked at that too XD I even have video proof of that here >> if you fast forward 10 minutes into the clip you’ll get right to it ^_^
After this I went into Battle Mode. At first I assumed it was two players, since one wasn’t moving, after a little bit I realised I WAS THE ONE not moving! I didn’t understand why so I quit and went on to Grand Prix Mode.. Then my car wouldn’t move either! Until I realised that I had to use up and down to shift gears all of a sudden. Why wasn’t this in Waming Up mode?!
After having qualified with the shittiest time it went on to the competition, I was looking forward to racing against other cars.. but alas.. all of a sudden I’m not in control anymore?! An AI has taken over my car and is driving it extraordinarily awesome! Why?? Maybe they felt sorry for me being so shitty at this game… :/