Castlevania Legends – Game Boy

Castlevania Legends for Game Boy is a really great Castlevania game, compared to the first Castlevania Adventures for the same platform the movement is smoother, it feels like the character is a bit faster, the whip responds better and most importantly of all: THE HEARTS DO NOT GIVE YOU HEALTH! Like we have learned in previous Castlevania games, the hearts you collect are used for your special ability. In Castlevania legends you receive special abilities after each stage, instead of collecting them through candles, and they’re called soul weapons. You use them like normally in Castlevania games, by pressing up and attack. But there are also a few hidden weapons, like the holy water, throwing dagger etc, hidden in certain candles in a secret area of the maps of each stage (not really secret, mainly just a detour from the standard route).

Another different thing about Castlevania Legends is that you play as a girl, called Sonia.

Through the Super Game Boy for the Super NES they have improved some graphical aspects of the regular Game Boy games, such as giving Castlevania Legends this really neat interface with pillars and stone around the screen instead of the normal boring “Game-Boy-Look-a-Like” screen.

Also the stages have different colors, which makes it feel like you’re really advancing through the game. Here’s some of the stage colors, and in the bottom right corner is the standard sepia/brown that the Game Boy games had as a standard through the SNES.

Some downsides of the game… the bats are annoying as usual and they come in groups and respawn on the screen when you are trying to advance upwards, creepy flying black shades pop from nowhere and have a really annoying pattern which makes it really frustrating to try to hit them, stupid big ass knights that charge you and take way to many hits to kill and hurt you way too much, (SPOILER ALERT!) Alucard is actually one of the bosses (even though he’s a friend to the character, Sonia, he needs her to prove her strength) but he is way too easy to beat =(, Alucard is supposed to be kick-ass!! There are also some special candles that have a different color than regular candles, DO NOT HIT THESE, since they will make you fall into a pit of bad guys which won’t let you out until you are almost drained of health.. stupid…

Apart from this Castlevania Legends was a really great game, but Aria of Sorrow for Game Boy Advance is still my favorite ^_^

Here’s a video I put together of the music, the gameplay, the stages, the bosses and so on.. enjoy! =D

I heart Castlevania!!

Hooray for today! For today I got a special lot of games from the internetz ^___^ One of my favourite game series of all time is Castlevania, and today I received three games from the series that I have not previously owned or even tried!! This is sooo exciting! =D Following is the pictures I took of the games, you can click them if you wanna see them bigger ^^

The first one is Castlevania Legends for Gameboy, complete in great condition!

The second one was Castlevania III Dracula’s Curse for NES! Which now gives me a complete collection of the NES Castlevania games ^_^ Also complete, in pretty good shape (for its age) except the stupid price sticker on TOP of the Original Nintendo Seal >_<

The third one was Castlevania the New Generation for Sega Mega Drive!! Exciting!!! =D This too complete and in really awesome condition, except for a small sticker on the game cartridge but I think it’s removable =)

So tonight I will be absorbed in the mystical fantasy world of Castlevania, slaying Dracula and what not, and tomorrow evening you’ll get to see my reviews of these most likely awesome games! My hopes are high!

Super Gameboy to Super NES!

Tonight I’ve been trying out my new Super Gameboy for Super NES (or SNES, but Super NES is what it says on the cartridge…). At first I wasn’t sure if it was working since I just got a black screen, but after jiggling the games around for a bit it worked =)

The games I’ve played for Game Boy tonight are: Mega Man III, Battletoads, Metroid II and the Castlevania Adventures. I have the Japanese Metroid II for Game Boy in original box and everything, but the other 3 are just the game cartridges. But here’s what their covers did look like:

First off was Mega Man III. I started off with facing Spark Man, the music was great and after a few trial and errors during the stage I got to the boss, and I then went on to Gemini Man.. This stage is UNBEARABLE! wtf.. there’s flying mosquito shits all over the place, you take ONE step and a new one appears and if they are not charging straight towards you then you have penguin fuckers throwing bombs at you!! You can’t even try to run past the flying fuckers or the penguins cause the penguins’ bombs will bounce around until they hit you and the mosquitos will push you into a whole in the ground in case you barely touch one >_< And everything hurts you like hell! The music on this stage isn’t even good enough to make it worth the frustration to just advance a tiny bit. After 20 minutes I gave up and went on to Snake Man…
Snake Man is my ALL TIME FAVOURITE song from Mega Man. I shit you not, it is amazing! I can just listen to it over and over and over and over again, and even on the Game Boy the song sounds great!! Here’s a sample:

The music was so uplifting that I just ran though the stage without even thinking. On the second try I beat the boss. For the fourth stage I chose Shadow Man, this too has awesome music, and it was a little bit harder than Snake Man. I made it to Shadow Man and he was definitively the easiest boss. This is as far as I made it through Mega Man III, I went on to Battletoads after this.

The intro made no sense… and then I start beating up pigs in bathing suites with axes. I made it through the first stage just beating things up, but on the second stage I got stuck. It was like a space shooter stage, just fly and shoot, but at the end you have to dodge spikes in rows flying towards you. Not to hard you might say, I thought so too at first, just aim your ship towards the opening in the spikes, but the darn things started moving faster and faster, eventually I didn’t even have time to move from one hole to the next without getting hit by the following spike! WTF! After 4 continues and several lives of tries I finally gave up =(

Next up was Metroid II.

I was amazed at how much colours were in this one, many old Game Boy games just have this sepia touch to the black and white when playing them on the TV. However, something that really bugged me was the title screen music.. I LOOOOVE the title screen music of the first Metroid for NES, however in this one it sounded like you had put somebody’s retarded little brother in front of a keyboard and pressed record >___< Listen for yourselves:

And here’s the original:

I played it for a little bit, but I think I would need some sort of world map before attempting to finish it.. >_< Also, in the game there’s hardly any music, only the beeping sound that increases in speed the more hurt you are.. extremely frustrating. You had to have over 50 in health before the sound even stopped! In the original NES Metroid I think it only beeps when you’re below 15 or something…

Well that’s it for my Super Game Boy for Super NES review, I might try out some other Game Boy games for it later, but I should first go back to the Saturn I think ^_^