Today the weather was really nice, so I decided to take some of my consoles for a little stroll ^_^








I photographed a few more, but haven’t had time to resize them yet.. tomorrow perhaps ^^
Today I got more games!
Here’s the lot of Sega Mega Drive games, and one Sega Master System game:

Chakan, DJ Boy, Fantasia, Greendog, Last Battle, Rambo III, Rolling Thunder 2, Taz in Escape from Mars & Double Dragon.
I tried all the games briefly and got stuck playing a few of them. First off Fantasia which was really hard compared to other Mickey Mouse games like Castle of Illusions (looove that game!!!). You start off with a few shots (represented by the magic hat at the bottom) and they disappear immediately! Even if you die you don’t have new shots, you will have to collect them through a random magic book that comes flying (if you can catch it, Mickey is really slooow..) and even then you just get two shots. So you basically just have to avoid all the dangers by jumping, which is not easy since there’s enemies everywhere…


I made it to the second stage and then I gave up… >_<
Rolling Thunder 2 was nice, much like Rolling Thunder 1 that I have on Famicom and NES (where it’s called Code Name: Viper).

You can choose between playing as the male or female character, Albatross and Leila.


It wasn’t too hard if you took it slow and figured out where all the enemies came from, but you can’t rush through the game. One hit kills you. And you can’t jump and shoot, which is really annoying. It was the same in Rolling Thunder 1, but in the NES version (Code Name: Viper) they changed it so that you could jump and change directions and shoot while in the air.

I will try to finish this game later, I just managed to get to lvl 2 in my first attempt.
Then I played Last Battle.. and the first thing that greets you is a bunch of scrolling text. The Story. And it never ends…

It even scrolls just a little bit too fast so that it makes it hard to read, and you will miss a few rows here and there. What were they thinking?!
At least they made a nice title screen after the story…

Then there’s the gameplay.. it’s stiff… and slow.. and the enemies are easy, they die from just touching your toe.

The stages are really short and at the end you meet some person that tells you something and your character responds:

What?!?!?!?!?

Seriously?!?!?!?! Who wrote this???!
And after a 2 stages I must have taken a wrong turn on the map cause I ended up at some boss that I could hardly even get close to and that killed me in a few blows….

One life, that’s all you get! ò_ó
Chakan was really cool though, great story and nicely told, with music, images and good writing (compared to the shitty Last Battle way of doing things…)




Awesome…. ^^
So I tried out the four stages I could find in the room, and I couldn’t beat them. This game is really hard.. there’s flying enemies coming at you from all directions and almost unbeatable beasts on every stage. It was a good game though. I will have to practice and try it again.


This stage was unbearable! Flying shit and fishes everywhere and everything drains the life of this so-called “immortal” Chakan character >_<


If there is any game you would like to see more of just let me know and I’ll make a longer review if I can ^_^
Thought I’d share what is in my Collection of Sega right now. They’re in alphabetical order just taken down from the shelves (except for Castlevania on Sega Mega Drive at the end, since it has it’s place among my Castlevania collection) ;D
There are a few carts and one Mega CD game, but I didn’t bother to take a photo of that ;D
I also just bought more Mega Drive games that hasn’t arrived yet, but I’ll post a picture when I get them ^_^
And this is what my Retro video game room looks like:

I’ll try to go through all my Atari, NES and Famicom games and everything else eventually with detailed pics like the Sega collection.

This is my Castlevania shelf and below that I have the space shooters and various other Famicom games and my Metroid darling (there’s a Japanese version in mint condition of Super Metroid in the back corner, hard to see). At the bottom you can spot parts of the Atari collection.

Here is my shelf of stuff I like and other stuff that just couldn’t find a place somewhere else ^_^ I love Bucky O’Hare for NES, and Binary Land (Famicom), Mega Man X and my mint Mario Bros for Atari 2600, that one always baffle people ^^
I recently bought Wolfchild for Sega Master System, mainly because the cover made it look like a really cool game:

Doesn’t that look absolutely rad?!
Well it’s not.. it could have been a really great game, the graphics are really good for an 8-bit game, the enemies and the stages are well designed, the gameplay is kind of fluent.. but.. there is NO MUSIC in ANY of the STAGES! why?? There’s a song during the start screen, this song is totally ok, if they were too lazy to just make any other songs then they could’ve just kept that one during the stages as well! But no, it’s just plain quiet, and you just hear the sounds of your punches and jumps… it’s weird..
Also the story is never being explained during gameplay, or even before that.. you will have to read the back of the cover to know that:
“Chimera terrorists have kidnapped Saul Morrow’s father and killed his mother and brother. Will his ability to transform into a lycanthrope warrior – a man-wolf with psychic powers – be enough to defeat an entire army?”
Or start reading the manual, where they’ve actually made a comic explaining the events, it’s 4 pages long.. or short…:

“Sometime in the future, high atop a remote island somewhere in the southern pacific”… WTF



Still, this comic only explains the event of Saul transforming into a Wolfchild. What about the Chimera terrorists? Who are they? Who is their leader? Why have they kidnapped Saul’s father?
When you’re Game Over the game tells you:

Who the hell is Draxx?!? There’s nothing about him/or her in the manual, or on the back of the cover! This story is really confusing and vague..
Well apart from this, here’s Saul:

After collecting hearts you turn into a wolf (or Wolfchild??) that has Psychic Powers, which apparently makes it possible for you to shoot laser from your paws….

The first boss i ridiculously easy.. you just walk under him and stand behind him and keep punching.. it doesn’t hurt you to touch him.

The game really has some nice graphics and environments, here’s stage 2:

The second boss wasn’t too hard either. There was a simple pattern to his appearances on the screen and you just had to position yourself away from his line of fire and try to get some shots in whenever he appeared.

On the third stage they increased the difficulty level quite a bit. The stage was overall longer than previous ones, also it had a lot of traps and enemies that came at you without a warning, like the larva randomly falling from the ceiling, and this almost always got you hurt.

When I got to the third boss I was really irritated by the game, not having any music and all.. the constant jumping, bumping and punching sounds really got on my nerves.. I wasn’t able to try the spider boss enough to figure out a pattern, and I got Game Over.. I did not feel like starting up the game again.. even though it does give you password codes for each stage, which is a bonus! And the codes are only 5 letters long! Thumbs up Wolfchild, you did something right!

Here’s a video where you can experience the frustration of not having any music while playing.. I eventually looped the intro song (since it is quite good) so you wouldn’t have to listen to the quietness forever.
Someday I might try to finish this game.. but not until I’ve forgotten about the traumatic experience of playing a 16-bit game that feels like an Atari game with bad sound effects and no music.. probably won’t take long though since my memory is terribly short >_<
Actually, Champions of Europe, however it is exceptionally shitty. Not only do I not like sport games to begin with, but this just turned out to be the worst sport game I have ever played.
Look how fucking psyched they are! Don’t be fooled by this misleading cover!! The game is nothing like what they’re apparently experiencing..
First of all we couldn’t even start a game, we had to resort to the manual (which I rarely do, I prefer figuring out shit myself) to find what all the icons meant and what the hell you needed to choose for a game to actually start.

Most obvious seemed to press the button at the bottom, but they put a demo as the default so before figuring out to change that we watched the demo three times.. >_<
Gameplay.. omg.. you can’t even grab the ball and bring it with you. You have be exactly ON the ball and even then your character will constantly give it tiny little kicks so you can basically just go straight forward with the ball. It’s not easy steering around on a giant football field with the tiniest little character in 8-bit with a D-pad..
We just ran around in circles around the ball until somebody accidentally touched it and it flew out of the field. That’s basically what we did for 2 whole games. No goals. Just chasing the ball around, without results..
You could apparently shout out some kind of formation codes for your teammates, but I don’t know football, so I don’t know the freaking codes!! >_< and they didn’t seem to do much use anyway..
This was the last time I had my boyfriend choose which retro game he wanted to play with me >_<
I advice you NOT to play this game if you ever come across it..
Here’s a funny video I put together summoning up the game:
Yesterday I played through Psycho Fox for Sega Master System.

I’ve visited this game many times, and I always really liked it. It is however pretty hard, the steering is stiff and it’s hard to maneuver the characters, which makes you inevitably fall into the arms of death. This has always led me to give up after a few stages, but not this time! (Thank heavens for unlimited continues!)
Psycho Fox is a side scrolling platformer, with good graphics for the 8-bit era and cute characters with some nice ability differences. You can eventually play as four different characters and change in stage whenever you have a ladder. You just have to press the PAUSE button which is on the Sega Master System located on the console and not the controller, just right next to the reset button.. so don’t be hasty!

You start off playing as the Fox. His speed and jump is moderate. He’s the character in the middle, which you eventually will end up not using, unless you need a continue and start off without ladders again.. This character is definitely the cutest though in my opinion!! ^_^

And as soon as you have collected a ladder, by either killing enemies or finding it in an egg you can change to either one of the other three characters. The Hippo is only good for one thing, which is breaking stone walls. Apart from that ability he is the slowest character.

Then there’s the Tiger, he is by far the fastest character, but his jumps are as good as the Fox’s. There are a few areas in the game where he can be beneficial, but mainly I preferred playing the last character.

The last character is the Monkey, he runs like the Fox but he jumps spectacularly! This gives you an advantage on most places in this game. Since the movement is still pretty stiff and jumping far won’t be possible unless you have some space to make a run for it first the Monkey gives you a chance to survive in some places where precise jumping is needed, since he has a little more airtime for you to steer him towards where you want to land.


There are 7 bosses in total in the game, which means 7 worlds each with 3 levels where you always encounter the boss at the end of level 3. The first three bosses re-appear on stage 4-5 and 6, and the 7th boss is unique.
The first boss is a thing made of layers that jumps around, you will have to shoot off his middle layers by jumping on a little canon. He will re-appear on stage 4, but this time sliding towards you instead of jumping.

The second boss is a mosquito which you will have to spray 3 times with the giant bug spray can. He will re-appear the same on stage 5.

The third boss is a giant tiger-cat-thing that just runs back and forth, you just have to jump on him three times. This doesn’t sound too hard, but in this game, with the shitty movement, and not to forget ONE HIT AND YOU’RE DEAD AND HAVE TO START FROM THE BEGINNING OF THE STAGE, then it is actually quite frustrating at times..

The final boss is a giant Fox! I always thought that you were playing as the Psycho Fox, but I guess it’s the Fox at the end who’s Psycho..

This guy shoots lightning bolts at you and you have to punch the container on the ground to shoot bouncing red balls at him. After just three hits he’s dead. However, watch out for that lightning.. this took me quite a lot of tries.. and having to run through the entire stage after getting hit once is not uplifting I tell you….

It felt really good after having finally beaten the game though! =D
This game had the weirdest ending..

A Sumo-like fox stomping his feet and clapping his hands in slow-motion with a bunch of random animals and a retarded horse.. shouting DOSUCOI! I don’t know what that’s supposed to mean.. and the credits after that where quite entertaining, there was an animated polaroid camera showing pictures of each of the creators. Imaginative ^_^

“Responsible Person” hahaha ^__^
Here’s a video I put together of the gameplay:
Here’s another video of all the full length boss fights:
And here’s a final video of the entire ending: